Safezone

Safezone profiles use the [MES SafeZone] header in SBC Description blocks.

Profile header: [MES SafeZone]

Here is an example of how a Safezone profile definition is set up:

<?xml version="1.0"?>
<Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <EntityComponents>

    <EntityComponent xsi:type="MyObjectBuilder_InventoryComponentDefinition">
      <Id>
          <TypeId>Inventory</TypeId>
          <SubtypeId>MES-ExampleSafezone</SubtypeId>
      </Id>
      <Description>

      [MES SafeZone]

      [Enabled:true]
      [Radius:250]
      [Coordinates:Value]
      [PlayerAccess:Value]
      [GridAccess:Value]
      [IsVisible:false]

      </Description>

    </EntityComponent>

  </EntityComponents>
</Definitions>

Below are the tags you can use in your Safezone profiles.

Tag: AllowedActions
Tag Format: [AllowedActions:Value]
Description: Enum value for allowed actions.
Allowed Value(s): None Damage Shooting Drilling Welding Grinding VoxelHand Building LandingGearLock ConvertToStation BuildingProjections All AdminIgnore
Default Value(s): N/A
Multiple Tags Allowed: Yes
Tag: Color
Tag Format: [Color:Value]
Description: Configures color.
Allowed Value(s): Vector3 value (RGB color or coordinates) eg: {X:0 Y:0 Z:0}
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: Coordinates
Tag Format: [Coordinates:Value]
Description: Configures coordinates.
Allowed Value(s): Vector3D coordinates eg: {X:0 Y:0 Z:0}
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: Enabled
Tag Format: [Enabled:Value]
Description: When true, enables d.
Allowed Value(s): true false
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: FactionAccess
Tag Format: [FactionAccess:Value]
Description: Enum value for faction access.
Allowed Value(s): Whitelist Blacklist
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: FloatingObjectAccess
Tag Format: [FloatingObjectAccess:Value]
Description: Enum value for floating object access.
Allowed Value(s): Whitelist Blacklist
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: GridAccess
Tag Format: [GridAccess:Value]
Description: Enum value for grid access.
Allowed Value(s): Whitelist Blacklist
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: IsVisible
Tag Format: [IsVisible:Value]
Description: When true, enables or applies visible.
Allowed Value(s): true false
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: LinkToParentEntity
Tag Format: [LinkToParentEntity:Value]
Description: When true, enables or applies to parent entity.
Allowed Value(s): true false
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: Offset
Tag Format: [Offset:Value]
Description: Configures offset.
Allowed Value(s): Vector3D coordinates eg: {X:0 Y:0 Z:0}
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: ParentEntityRadiusMultiplier
Tag Format: [ParentEntityRadiusMultiplier:Value]
Description: Numeric value for parent entity radius multiplier.
Allowed Value(s): Any Number Value
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: PlayerAccess
Tag Format: [PlayerAccess:Value]
Description: Enum value for player access.
Allowed Value(s): Whitelist Blacklist
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: Radius
Tag Format: [Radius:Value]
Description: Configures radius.
Allowed Value(s): Any Number Value
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: RadiusFromParentEntity
Tag Format: [RadiusFromParentEntity:Value]
Description: When true, activates radius from parent entity.
Allowed Value(s): true false
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: Shape
Tag Format: [Shape:Value]
Description: Enum value for shape.
Allowed Value(s): Sphere Box
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: Size
Tag Format: [Size:Value]
Description: Vector3D coordinates for size.
Allowed Value(s): Vector3D coordinates eg: {X:0 Y:0 Z:0}
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: Texture
Tag Format: [Texture:Value]
Description: Text value for texture.
Allowed Value(s): Any String Value
Default Value(s): N/A
Multiple Tags Allowed: No
Tag: UseDiamondBoxOrientation
Tag Format: [UseDiamondBoxOrientation:Value]
Description: When true, uses diamond box orientation.
Allowed Value(s): true false
Default Value(s): N/A
Multiple Tags Allowed: No